using System;
using System.Collections.Generic;
using System.Text;
using System.Reflection;

namespace Crainiate.Data.Persistence.Providers
{
    public class TableModification
    {
        public List<PropertyInfo> Added;
        public List<PropertyInfo> Changed;
        public List<PropertyInfo> Unchanged;

        public TableModification()
        {
            Added = new List<PropertyInfo>();
            Changed = new List<PropertyInfo>();
            Unchanged = new List<PropertyInfo>();
        }
    }
}
